Here you can find the meanings of the glyphs of the ancient language, alongside a breakdown of their visual meaning and the reasons we believe they mean what they mean. For some glyphs, we aren't sure what the meaning is yet and they are marked as Tentative, Disputed or Currently Unknown.
If you would like to help finding the meanings of glyphs or think we have something wrong (we probably do!), please come join the conversation on the discord in the #ancient-language
channel! We’d love to hear your voice
Glyph Number | Glyph | Meaning | Breakdown | Reasoning |
---|---|---|---|---|
#001
|
! |
Goddess | Feminine gender for (g) (g) but with nubs at its base which suggest femininity, as seen in (() | |
#002
|
" |
Thorns | Wall 35 defines this symbol as being equal to Spike (I) & Plant (@) | |
#003
|
# |
Metal | Wall 3, ln. 1 list blades, spikes, and the crushing trap as being traps (H) made of this glyph. Wall 1, ln. 1 tells us that this glyph and light (D) create what can be interpreted as a glint or shine ()). Wall 57, ln. 1 can be interpreted as hot (Ű) metal and cold (ű) water (d) making a blade (A), decribing the forging process. | |
#004
|
$ |
Fire | Symbol used for the Fire Whip Wall 1, ln. 2: Stone (ī) and Metal (#) together make the smallest (-) version of this glyph. Wall 6, ln. 2: This glyph and plant matter (@) make ash (C) Wall 13, ln. 3 suggest that this glyph and water (d) are opposites (i) | |
#005
|
% |
Abyss | Void under hill >>> A vast empry space that is underground = Abyss Curved line: Place of Spiral: Void | Symbol used for the Void Whip and in the game's logo. Appears on the head of Bodach/Altec God of Abyss. |
#006
|
& |
Faith Disputed |
Diamond: Emotion of Circle/3 dots: Similar to worship (87), opposite? | Looks similar to "worship" but within a emotion diamond |
#007
|
' |
King | Square-dot-line: Person Line at bottom: Important Curved line ends: male | Wall 52 suggests a feudal hierarchy and denotes (') and (() as being the highest quality, equal to that of (ś) |
#008
|
( |
Queen | Square-dot-line: Person Line at bottom: Important Dot line ends: Female | See: (') Hub 3 suggests that (') and (() made many children, with which we can infer that they must be of opposite gender to make children. |
#009
|
) |
Shining | If line were passing through circle and two more lines emerge, it is likely shining/reflective/gleaming | Pretty much a 1 to 1 corrispondance to in game particle effects for shiny relics Wall 1 (L1) suggests that light on metal creates this glyph. This can be interpreted as shining: light shining off of metal. See (#) Wall 55 (L1) descrbes celestial bodies. What is considered to be the glyph for "stars" (ū) is composed of three of this glyph between "heavens and earth." Possibly suggesting shining symbols in the sky. Entry (*) is assumed to be an opposite/counterpart to this glyph. If (*) means "hidden" then something shining could be considered the opposite. |
#010
|
* |
Shade/Gloomy | If line was line of sight, it's passing around circle without seeing it, likely hidden/concealed/unseen | The only place this glyph is used on its own (without () is Wall 55. The 5th line can be interpreted as saying "the clouds (ŭ) can ____ the sky. (Ũ)" It can be infered that cloud shade/gloom the sky. "Clouds can make the sky appear gloomy" This glyph also shares much similarity to the glyph for dark (E). It can be suggested that being shaded or gloomy is thematic with the concept of darkness |
#011
|
+ |
City/Civilization Disputed |
Wall 5 suggests that this glyph is equal to many buildings (R) | |
#012
|
, |
Less | Wall 9, ln. 1 portrays this symbol with numbers saying "2 is __ than 1, 1 is __ than 2"; interpreted as more and less respectively. | |
#013
|
- |
Least | Wall 9, ln. 2 defines this as "__ is less than less."; interpreted as "the least is smaller than small" | |
#014
|
. |
not | The lines do not touch | Appears together with Whip (Ģ) glyph on a surface that cannot be whipped. Often used to negate verbes in sentences . |
#015
|
/ |
Have/Possess | In contexts with emotions it can be interpreted as having an emotion instead of "being" an emotion. Every other contex it appears works well with the idea of having or possessing | |
#016
|
< |
Great/Big/More | See: (,) | |
#017
|
= |
Greatest/Most | Wall 9, ln. 2 defines this as "__ more than more."; interpreted as "most is more than more" | |
#018
|
> |
but | And, inverted | This symbol is used often to provide a negative context to a prior expression. |
#019
|
? |
Create | As reading left to right, this means it speaks of the thing splintering into two | Often used in contexts where 2 or more items cometogether to make one, or when a person is producing something. |
#020
|
@ |
Plant | It looks like a plant. It's similar to the symbol for Vine (Ŧ). Wall 24 explains that in order for this symbol to grow, it requires Light (D) and Water (d). Wall 6 says this symbol and Fire ($) make Ash (C). | |
#021
|
A |
Blade/Sword | Cursed symbol reflected vertically | This symbol appears by all spinning blade traps. It also appears on an Inferno Relic shaped as a sword. |
#022
|
B |
Person | The dot in the middle often comes with sentient things, suggesting this has sentience. The shape can be interpreted as a body with a dead. other than that, the meaning person/human works in every contexts it is found it. | |
#023
|
C |
Ash/soot Disputed |
Wall 6 appears to say that a Plant (@) met with Fire ($) becomes this. Hub 24 suggests that the City (+) became Ruins (h) and what's presented here. | |
#024
|
D |
Light | Lines emanate from circle | Wall 55, ln. 2 defines this as being given by the Sun (ũ) Wall 24, ln. 1 suggest that plants (@) need this and water (d) to grow (æ) |
#025
|
E |
Darkness | Line does not pass into circle | Wall 55 defines this as being given by the Moon (Ū) and Stars (ū). Wall 13, ln. 1 states that this glyph and light (D) are opposites (i). Wall 14, ln. 2 states that this glyph is not light (D). The caverns glyph has the same particle (arc) as this glyph |
#026
|
F |
Birth/life Disputed |
Create + dot + become | Wall 14, ln. 3 states that death (G) is not this glyph Wall 8 states that all (-) people (B) are born and all people die (G) |
#027
|
G |
Death | Void + dot | See: (F) Once established as death it works in all instances it shows up Is a radical in the glyphs for sacrifice (±) and kill (ŏ) |
#028
|
H |
Danger/Trap | Seen on traps in temples Wall 44, ln. 2 States that a safe (ƍ) room (P) has none (ø) of these Wall 3, ln. 1 States blades (A), spikes (I), and crushers (J) are metal (#) these Wall 3, ln. 2 State boulders (Ù), rolling pins (ð), and pitfalls (Ī) are stone these | |
#029
|
I |
Spike | Seen on spike traps in temples | |
#030
|
J |
Crush Disputed |
This symbol is within itself | Seen on crushing traps in temples Symbol for the crushing stone that falls from above. When you die from it, the death screen says that you were "crushed." |
#031
|
M |
Left | Looks like left and right arrows In contrast to up (^) and down (_) arrows on Wall 4, ln. 2 | |
#032
|
N |
Right | Looks like left and right arrows In contrast to up (^) and down (_) arrows on Wall 4, ln. 2 | |
#033
|
O |
Choose | Three horizontal lines: or Diamond brackets: exclusive? | Seen between to choices at the blessing statue |
#034
|
P |
Room | Floor symbol below, above, and two the sides | Wal 5, ln. 1 state that a few (S) of these make a floor (Q). Wall 61, ln. 1 state that a ceiling (Š), a floor (š), and four (ý) walls (Ş) makes one of these. |
#035
|
Q |
Floor (of a building) | Floor symbol below and above, but multiple spaces between | Wall 5, ln. 1 states that this is made of a few (S) rooms (P) Wall 5, ln. 1 states that a few of these makes a building (R) |
#036
|
R |
Building | Wall 5, ln. 1 states that a few (S) floors (Q) make this Wall 5, ln. 2 states that a few of these makes a town (į) but many (T) of these makes a kingdom (+) | |
#037
|
S |
Some | Has less vertical line than "many" (T) but more than "few" (¨) works in all contexts | |
#038
|
T |
Many | Has more vertical lines than both "some" (S) and "few" (¨) | |
#039
|
U |
Time | There is not concrete eveidence for this being time. Time just seems to be what we have found fits the best in the sentences where its found. | |
#040
|
V |
Past | ||
#041
|
W |
Present | ||
#042
|
X |
Future | ||
#043
|
Y |
Year Disputed |
Alt use underlines numbers, likely date/time | Wall 21, ln. 1 states that a child (j) with few (¨) of these is young (¦) Wall 21, ln. 3 states that a person (B) with many (T) of these is old (§) |
#044
|
Z |
You | Square-dot-with-line: Person Additional lines: Targeted? | Seen on ingame map showing your current location in the temple |
#045
|
[ |
Coin/Money | Square: Metal (square?)-4-lines: Valuable | Appears on the door which you can pay 100 coins for in order to bypass sections of a level. Wall 12, ln. 1 states that a generous (q) person (B) gives (u) this to a poor (w) person Wall 17, ln. 1 states that a greedy (¾) person wants (p) all (Ú) of this Wall 17, ln. 1 states that a wealthy (b) person has (/) a lot of this |
#046
|
] |
Peace | Found as part of the calm blessing from statues Wall 11, ln. 1 sates that a person (B) of this has no (ø) blade (A) Wall 15, ln. 1 states that violence (¡) is not (.) this | |
#047
|
^ |
Rise/Up/High | Its usually only used in connection with other Symbols, making this a modifier symbol for meaning "up" | |
#048
|
_ |
Fall/Down/Low | Its usually only used in connection with other Symbols, making this a modifier symbol for meaning "down" | |
#049
|
` |
Rule(r) | Wall 10, ln. 3 states that a king (') does this over many (Ä) citizens (038) Wall 43, ln. 1 states that oppression (r) is to do this with fear (¿) | |
#050
|
a |
Meet | Offer dot, inverse-offer-dot. Exchange? [to offer] oneself | There is not concrete eveidence for this one other than the fact that "meet" tends to work pretty well in all of its contexts |
#051
|
b |
Wealth | Circle-4-lines: Valuable Valable-valuable-valuable | Wall 17, ln. 2 states that this kind of person (B) has (/) a lot of (T) money ([) Wall 28, ln. 1 states that money attracts (æ) a person who wants (p) this |
#052
|
c |
Beauty Disputed |
Wall 3 the most/greates of this glyph is considered to be a trap fo the body and spirit. it being beauty could sugges that the shallowness of chasing extreme beauty is nothing more than a trap. Wall 11 it could be suggested that a beautiful person has no body flaws. Wall 25 can be interpreted as saying someone who gathers beauty will atract others Wall 28 this glyph "attracts people who want love". Hub 3 if this glyph indeed means beauty, then it wouldnt be strange to suggest the king met with the "beautiful" queen These reasons incule EVERY instance the glyph is used It also looks like (õ) but with lines, similar to how "shiny/gold" is "light"()) with lines, etc. Symbol combines "look/see" (õ) with "shiny/gold" ()) Could be interpreted as "something that makes your eyes shine" | |
#053
|
d |
Rain/Water | The glyph looks like falling rain. In Wall 13 it is said to be the opposite of fire. In Wall 24 it is required, alongside light, for plants to grow. In Wall 54 is its required alongside the sun for plants to grow. | |
#054
|
e |
Ocean/Sea Disputed |
Wall 35, ln. 1 defines this as a lot of water The glyph looks like waves. | |
#055
|
f |
Chasm | Appears in Wall 35 as (º) down many, and next to "thorns" and "river". Looks like a chasm. | |
#056
|
g |
God (nt.) | Curved line: Place Square-dot: Being Square-atop-line: Being above/superior to place? | Neutral gender for "God". The Statue in the Middle (Bodach) introduces himself as "God of the Abyss" and his this symbol on his Belt. Also what we know from the hub story writings to far, this checks out with the Title that uses this Symbol combined with the Symbol for "Abyss". |
#057
|
h |
Ruins | The Symbol is being used for the first section of the Temple in the Temple Map. The first section of the Temple are basically ruins. (Outside of the game, one of the Devs called this section "Ruins") The game files also reference this area as the "Ruins Area") | |
#058
|
i |
Opposites Disputed |
Wall 13 lists things that are opposites using this | |
#059
|
j |
Child | Dot-square with downward line: Person Incomplete square | Wall 2, ln. 1 states that two people inlove will make many of these Wall 31, ln. 1 defines grand child as being this of this |
#060
|
k |
Happy | Diamond: Emotion of Shining/Golden | Wall 11, ln. 3 stats that this kind of person has no flaws in their soul Wall 18, ln. 3 defines ecstasy as being the most extreme this this interpretation works very well everywhere it is used |
#061
|
l |
Walk/Move | Brackets: Exclusive? Arrows: Left/Right? Possible: shift opposite v pair: freedom? | Wall 45, ln. 1 states that crawling is how the youngest child does this Wall 56, ln. 1 states that a stone does this downward in water |
#062
|
m |
Unchanged/Still | Inverted brackets: No choice agonised v pair: pressure? | Wall 22, ln. 2 states that the death of a person is when a body is this |
#063
|
n |
Path/Cross | The hubs suggest that the gods crossed an ocean to reach the city using this glyph Wall 62 uses this to talk about connecting rooms together via halls and shafts (interpret this as "to make a path" through something) Wall 44, ln. 3 states that surviving is to fo this to a dangerous room and live | |
#064
|
p |
Desire | Diamond: Emotion of Create-turned-sideways | The hubs use this glyph to talk about how the king wanted immortality this definition works very well in every context it is found |
#065
|
q |
Generous | Diamond: Emotion of L bar: Offer Circle-4-lines: Valuable | Wall 12, ln. 1 states that this kind of person gives money to the poor. |
#066
|
r |
Oppression Tentative |
Wall 15, ln. 5 states that this is anti freedom Wall 43, ln. 1 states that to do this is to rule with fear | |
#067
|
s |
Blessing | L bar: Offer Light | [to give] blessing Symbol appears as a particle when recieving a blessing |
#068
|
t |
Punish Disputed |
Reverse L bar: Forcibly offer? Dark | Wall 39, ln. 4 states that an angry god does this to selfish people |
#069
|
u |
Gift | L bar: Offer Reverse/Flipped L bar: Receive offer? Circle-4-lines: Valuable | Hub 17, ln. 5: "God of the Abyss put the gift of immortality inside one relic." |
#070
|
v |
Selfish | Diamond: Emotion of L bar: Offer Pyramid dash: Ash/Dust | Wall 17, ln. 4 states that this kind of person doesnt give any money Wall 12, ln. 2 states that this kind of person doesn't give money to the poor |
#071
|
w |
Poor | Dust/Dust/Dust? | Wall 17, ln. 3 states that this kind of person recieves little money Walln 12, ln. 1 states that a generous person gives money to this kind of person |
#072
|
x |
Confident | Diamond: Emotion of Left/right, but rotated: Opposite shift? Bravery? | As of right now, any one of the meanings presented here can fit eaqually as nice into the translations |
#073
|
y |
Sad | Diamond: Emotion of Water drop/Water drop: Tears? | Wall 15, ln. 3 states that this is anti happiness |
#074
|
z |
Sorrow | Diamond: Emotion of Triple line/drop: Water Breaching diamond: Overwhelming emotion | Wall 18, ln. 1 states that this is extreme sadness In Hub 25, the queen became this way after her son never returned from the temple |
#075
|
{ |
Anger | Diamond: Emotion of Cursed+flipped: Weapon | Wall 2, ln. 2 states that two people and this make violence Wall 18, ln. 2 states that rage is an extreme version of this Wall 39, ln. 4 states that this kind of god punnishes selfish people |
#076
|
| |
Love Disputed |
Diamond: Emotion of Circle/Circle/Line: ?? | Wall 2, ln. 1 states that two people and this will make many children Wall 15(L2) states that this is the antithesis to hate Wall 28, ln. 2 states that beauty attracts those who want this |
#077
|
} |
Apathy Disputed |
Diamond: Emotion of Split/no touch: Not | Wall 15, ln. 2 states that this is anti love |
#078
|
~ |
Crazy/Confused Disputed |
Diamond: Emotion of Spiral: Void | Wall 29, ln. 4 states that this kind of person wears shoes on their head |
#079
|
¡ |
Violence/Conflict | Curved line: Place 5 vertical lines: Rage/spikes? | Wall 15, ln. 1 states that this is not peace Wall 2, ln. 2 states that two people and anger make this I would like to make a further argument against this being war. First reason is that while war is indeed not peace, voilence or conflict of any kind is also not peace. The second reason this is not war is becasue war requires more than two people |
#080
|
¢ |
Wise | Wall 21, ln. 4 states that an old person has this Wall 39, ln. 1 states that this kind of person gives money to the gods | |
#081
|
£ |
Naivety | Wall 21, ln. 2 states that a young child is this. The glyph also looks like the emotion diamond around a particle that looks like the child glyph. | |
#082
|
¤ |
Grandchild | Wall 31, ln. 1 defines this as being the children of children | |
#083
|
¥ |
Great Grandchild | Wall 31, ln. 2 defines this as being the children of grandchildren | |
#084
|
¦ |
Young | Wall 21, ln. 1 states that a child with few years is this Wall 21, ln. 2 states that this kind of child is naive Wall 45, ln. 1 states that crawling is the movement of this kind of child | |
#085
|
§ |
Old | Wall 21, ln. 4 states that a person with many years is this Wall 21, ln. 4 states that this kind of person has wisdom Wall 30, ln. 2 states that this kind of person is afraid of death | |
#086
|
¨ |
Few | Wall 17, ln. 3 states that poor people recieve this many coins It is similar in structure but smaller than the glyphs "some" and "many" | |
#087
|
© |
Worship | Wall 32, ln. 1 states that a temple is a building where this happens Hub 7, ln. 4 says that many citizens did this to the gods | |
#088
|
ª |
Accordance/Agree/Agreement | Diamond: Emotion of Symbol inside: (62-Unchanging) Implacable? | The first last line of Hub 7 and first line of Hub 8 can suggest that the king "agreed" to worship the gods and as a concequence built the temples. In Hub 21 the king wants the prince to enter the temple for him. Hub 22 then could be read as the prince agreenig to enter. Wall 15 gives the oposite of this symbol. If interpreted as them meaning "discord/chaos" and accordance/agree/order" then discordant works well for the other symbol in multiple contexts. |
#089
|
« |
Temple | Wall 32 defines this as a building of worship. | |
#090
|
¬ |
Request | This shows up in every hub when the king is asking the gods for an answer as to what to do. | |
#091
|
® |
Again/Still | It only shows up on things which have happened before. | |
#092
|
¯ |
Demand | Wall 36, ln. 2 states that this is to request forcefully | |
#093
|
° |
Require | Wall 24, ln. 1 can be read as growing plants "require" light and water Often used in the hubs to suggest that the gods "require" sacrifices | |
#094
|
± |
Sacrifice | L bar: offer Second symbol: Death | Many hubs suggest that the gods need this and that receive it by having the king lure people into the temple to die. Has the glyph for death ontop of a hand suggesting "giving death" |
#095
|
² |
Release/Free | Shows up in game when your phantom has been released | |
#096
|
³ |
Phantom/spirit/soul | Can be seen on the Phantom Abyss Logo | |
#097
|
´ |
Enter | Can be seen on temple doors saying "enter key into door" Wall 14, ln. 1 defines this as not being exit Wall 22, ln. 2 states that the birth of a person is when the body is moving and the soul does this | |
#098
|
µ |
Exit | Wall 14, ln. 1 defines this as not being enter Wall 22, ln. 2 states that the death of a person is when the body is still and the soul does this | |
#099
|
¶ |
Body | Wall 29, ln. 1 states that a head is the highest part of this Wall 29, ln. 2 states that the foot is the lowest part of this | |
#100
|
· |
Never | Wall 16, ln. 1 Defines this as not being the past, presesnt or furture Wall 34, ln. 1 can be interpreted as saying immortality is to "never" die | |
#101
|
¸ |
Broken/flaw | Wall 38, ln. 2 states that ruins is when everything is this. Wall 11, ln. 2 states that beauty is when the body has none of this | |
#102
|
¹ |
Head | Wall 29, ln. 1 states that this is the highest part of the body | |
#103
|
º |
Fall/Drop | Appears only in Wall 35, next to "down" "many", Similar (but not the same) as the gylph on the chasm trapdoor trap, and the air bouncer trap. However, weird it isn't used as "fall" in the Wall 56 where "move" "down" is used instead. | |
#104
|
» |
In order to Tentative |
In Hub(s) 9, 19 & 23, this glyph can be interpreted to suggest an event happens for a result to come about | |
#105
|
¼ |
Explorer/Traveler Disputed |
Not sure of the explorer/traveler meaning exactly. It could mean knight or somethng. But what I AM sure of is that it doesnt mean guardian. This glyph is shown in the hubs as the kind of being the guardians were before BEFORE they were guardians. The guardian glyph is better suited to be (ĺ). | |
#106
|
½ |
Beg | Wall 36, ln. 1 states that this is to request chaotically | |
#107
|
¾ |
Greedy | Diamond: Emotion of Valuable/Valuable | Wall 17, ln. 1 states that this kind of person wants all the money |
#108
|
¿ |
Fear | ||
#109
|
À |
Know Tentative |
Appears only once in Hub 25 as a verb in context of the queen doing an action related to (maybe) the fact that the king killed people. Is the top particle of (ę), which is to give (a reply/knowledge/etc) | |
#110
|
Á |
modifier lister | ||
#111
|
à |
Use Tentative |
This one is hard to explain/proove. It just kinda works in its contexts | |
#112
|
Ä |
Subjects/citizens | Wall 10, ln. 3 states that a king rules over these Wall 52 putes these at the base of a fudal hierarchy The glyph for kingdom has this as the base | |
#113
|
Å |
Strong Tentative |
||
#114
|
Æ |
On top / Above | Wall 29, ln. 4 can be interpreted as saying a crazy person wears shoes "ontop" of their head | |
#115
|
È |
Wear/cover | Wall 29, ln. 3 states that a hat is this for a head and that shoes are this for a foot. Wall 29, ln. 4 states that a crazy person does this with shoes on their head | |
#116
|
É |
Foot | Wall 29, ln. 2 states that this is the lowest part of the body | |
#117
|
Ê |
Shoe | Wall 29, ln. 3 states that this is a foot covering | |
#118
|
Ë |
Hat | Wall 29, ln. 3 states that this is a head covering | |
#119
|
Ì |
Currently Unknown | ||
#120
|
Í |
Relic | The relic rooms in the game have this glyph on them. | |
#121
|
Î |
Deposit/Insert | Seen on doors ingame and reads "insert key in door" | |
#122
|
Ï |
Remove/Take | The inverse of (Ï) and works in all contexts | |
#123
|
Ð |
Envy | ||
#124
|
Ñ |
and (conj.) | Conjunction; connecting two parts of a bigger sentence. For more detail: https://en.wikipedia.org/wiki/Conjunction_(grammar) | |
#125
|
Ò |
but (conj.) | Conjunction; connecting two parts of a bigger sentence. For more detail: https://en.wikipedia.org/wiki/Conjunction_(grammar) | |
#126
|
Ó |
Crown | Wavy Line: wearable object Up Arrow + Circle: portion of greatest | Wall 42, ln. 2 states that this is the hat of a king |
#127
|
Ô |
Immortal | Dot: Life/living thing? Moon: Repeat? Lines: Same squiggle as Heaven/Hell, similar to Guardian | Wall 34, ln. 1 states that this is to never die |
#128
|
Õ |
End/Last | ||
#129
|
Ö |
Ignore | Dot: Living thing? Lines are avoiding it | Wall 38, ln. 1 states that this is to choose to not see |
#130
|
× |
Descendant | Wall 31, ln. 3 states that this is a children, grandchildren, and great grandchildren | |
#131
|
Ø |
Stop Tentative |
Wall 23 (L2) statest that to be detained is to "stop" being free | |
#132
|
Ù |
of/from/by | ||
#133
|
Ú |
All | There is nothing that proves it explicitly, but all/everything works in every context it can be found pretty well | |
#134
|
Û |
Boulder | Octagon: Stone Diagonal + line: Symbolism for rolling down with speed? | Seen on boulder traps |
#135
|
Ü |
Detain Tentative |
Walll 23, ln. 3 states that a prison is this for many years Hub 22, ln. 2 says that the king did this to the queen | |
#136
|
Ý |
Imprison/Capture | ||
#137
|
Þ |
Ecstatic | Diamond: Emotion of Symbol: Light Unlike happiness, Light breaching diamond, meaning it breaks beyond regular emotion. Euphoria? Ecstasy? Transcendence? | Wall 18, ln. 3 states that this is the most happiness |
#138
|
ß |
Chaos/Discord | Diamond: Emotion of Inner symbol: Shift? | Wall 15, ln. 4 states that this is not accordance Wall 36, ln. 4 states that to beg is to request "chaotically" |
#139
|
à |
Survive | Wall 44, ln. 3 states that to do this is to cross a trap room and live | |
#140
|
á |
Heir | Wall 40, ln. 1 states that this is the oldest surviving descendant of the king | |
#141
|
â |
Rage | Diamond: Emotion of Symbol: Anger? Unlike anger, more numerous and breaching diamond, meaning it breaks beyond regular emotion | Wall 18, ln. 2 states that this is the most anger Wall 63, ln. 3 states that The Devouring Rage has a killing "rage" |
#142
|
ã |
Crawl | Wall 45, ln. 1 states that this is the movement of a young child | |
#143
|
ä |
History | ||
#144
|
å |
attract Disputed |
Hub 24, ln. 2 can be interpreted as saying for many years the relic will "attract" many sacrifices Wall 25, ln. 2 states that a person gathers beauty to do this Wall 28, ln. 1 states that money does this to pople who want wealth | |
#145
|
æ |
Grow | Wall 46, ln. 1 states that this is to beome bigger/more Wall 24, ln. 1 states that a plant that does this needs light and water it is worth noting that inbetween two glyphs, this one can be interpreted as meaning "from one to another" | |
#146
|
ç |
Force Tentative |
Cursed Symbol within almost-103? | Hub 24, ln. 4 can be read as the king forcing the citizens into choosing between entering the temple and being tortured Wall 36, ln. 2 States that to demand is to request by means of this glyph |
#147
|
è |
pain/torture | Cursed reflected vertically, with <-> in the middle, perhaps middle symbol similar to grow? | Hub 24, ln. 4 can be read as the king forcing the citizens into choosing between entering the temple and being tortured Wall 34, ln. 3 states that ___ wants to grow old and have a "painless" death Wall 43, ln. 3 states that this glyph is violence and surviving (torture is to endure violence?) |
#148
|
é |
tranquil Tentative |
Based on the glyph alone 5 straight lines in the background are seen on discordant glyphs. This shows two long straight lines implying a man made structure across something disruptive. like "Bridge over troubled water" | |
#149
|
ð |
Rolling pin stone | Can be seen on the rolling pin stone traps | |
#150
|
ò |
gramamtical partical | See Impersonal Relative Clauses in the grammar guide | |
#151
|
ô |
I/me | Rectangle: Corporeal? Dot: denotation of sentience/life? Result: Being? | Wall 53 (L2) states that "I" am a sad poet on the wall of a temple If this is considered to mean "I/me" then it suggests that the author is talking about himself. This helps a lot of walls to fall into place |
#152
|
õ |
See | Twitch whip has this glyph and is called "The Watcher" with the discription "it sees all" | |
#153
|
ö |
Atrophy | Wall 46, ln. 2 states that this isn't growing but also isn't staying still. Wall 42, ln. 1 states that a relic is something that is this (somehting that has atrophied) | |
#154
|
÷ |
Intimidating/Oppressive Tentative |
No concrete evidence for this glyph. Oppressive seems to work in all its contexts but there could very well be a better alternative | |
#155
|
ø |
0 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#156
|
ù |
1 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#157
|
ú |
2 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#158
|
û |
3 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#159
|
ü |
4 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#160
|
ý |
5 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#161
|
þ |
6 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#162
|
ÿ |
7 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#163
|
Ā |
8 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#164
|
ā |
9 | Each wall ends in a number. They can be put in numerical order from 1 to 67. Using this we were able to deduce the individual numbers. | |
#165
|
Ć |
and | ||
#166
|
ć |
Become | ||
#167
|
Ē |
was | Refers to verb in past tense. Tense marker for Past (V). | |
#168
|
ē |
is | Refers to verb in present tense. Tense marker for Present (W). | |
#169
|
Ĕ |
will be | Refers to verb in future tense. Tense marker for Future (X). | |
#170
|
ĕ |
Accusative marker | see grammar guide Read more here: https://en.wikipedia.org/wiki/Accusative_case | |
#171
|
Ė |
Or | ||
#172
|
ė |
Equal/outcome Disputed |
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#173
|
Ę |
God (m.) | Masculine gender for (g) This is used with in the title God of the Abyss. We know that Bodach is the God of the Abyss and assuming he is male, we think this is a male god | |
#174
|
ę |
Tell/Inform | L bar: Offer Symbol: 109 (know/learn) | Assuming the line in the bottom left is a hand, this becomes: [to offer] information Advise/Inform/Teach also works here. |
#175
|
Ě |
Promise | L bar: Offer Twin horns: possible? Abstract? Circle: ? | Some of the hubs can be interpreted as the gods promising the king that if he gave sacrifices then he could become immortal Wall 42, ln. 4 states that the "promise" of a relic or a crown is a trap. This can be coroborated knowing that the king put his crown and the gods put relics into the temple to lure people for sacrifices Wall 65, ln. 2 states that betrayal is to kill this |
#176
|
ě |
could | Dot-bracket: past Twin horns: Possible | |
#177
|
Ĝ |
can | dot-lines: present Twin horns: Possible | |
#178
|
ĝ |
will be able to Disputed |
bracket-dot: future Twin horns: Possible | |
#179
|
Ğ |
Currently Unknown | ||
#180
|
ğ |
Return/back | Hub 22 says that the king took the prince back (took and "return") and that after entering the temple the prince did not "return" | |
#181
|
Ġ |
Door | This symbol appears on every door in the game, locked or otherwise. It is also used in Wall Wall 61, ln. 2 states that a room without these is sealed | |
#182
|
Ģ |
Whip | Seen in game as the icon for the basic whip | |
#183
|
ģ |
Jump Tentative |
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#184
|
ħ |
Heart/Life | Shown on the player's UI surrounded by a heart shape, which represents how much health the player has left. | |
#185
|
Ĩ |
Prediction | Wall 50, ln. 1 states that an orical sees this and the truth Wall 47, ln. 3 states that this will give you fewer deceptions and more warnings | |
#186
|
ĩ |
Truth | Wall 15 (L6) can be read as two negatives don't "correct" the outcome (interpreted as two wrongs don't make a right) Wall 50, ln. 1 states that an orical sees this (the truth) and predictions Wall 66, ln. 1 states that a poet/priest/scribe is a person who writes down the this (the truth) | |
#187
|
Ī |
Pitfall | Can be found on the pitfall traps | |
#188
|
ī |
Stone | This is the glyph for the obsidian whip Wall 56, ln. 1 states that this will sink in water Wall 1, ln. 2 States that this and metal will make a spark (suggesting flint and steal possibly) | |
#189
|
Ĭ |
Poet/Story teller | Wall 66, ln. 1 states that this is a person who writes down the truth | |
#190
|
į |
Town Disputed |
Wall 5, ln. 2 states that some buildings make this but many buildings make a kingdom | |
#191
|
İ |
Start Tentative |
||
#192
|
ı |
should have Tentative |
||
#193
|
IJ |
should Tentative |
||
#194
|
ij |
shall Tentative |
||
#195
|
Ĵ |
or (conj.) | Conjuction; connecting two parts of a bigger sentence. | |
#196
|
ĵ |
Key | Symbol appears on the player's UI when obtaining a key of any rarity. The symbol is also on the physical key that comes out of the chest. | |
#197
|
Ķ |
Contain Disputed |
Wall 48 uses this glyph to talk about how many coins they have | |
#198
|
ķ |
Small chest | Can be seen on small chests in game | |
#199
|
ĸ |
Medium chest | Can be seen on medium chests in game | |
#200
|
Ĺ |
Large chest | Can be seen on large chests in game | |
#201
|
ĺ |
Guard/Guardian | Hub 19 shows how the guardians became guardians. This glyph became part of each of their names after the process. then in Line 9 it can be seen used as a verb (to guard) | |
#202
|
Ļ |
Medium/Average Disputed |
Wall 9, ln. 3 suggests that this glyph is between less and more. Wall 48, ln. 2 states that medium chests have this amount of coins | |
#203
|
ļ |
Curse | Symbol used for the Cursed Whip. Symbol is also see on Bodach. | |
#204
|
Ľ |
Home/Place Tentative |
Wall 55, ln. 1 could be suggesting that the sky (Ũ) "houses" the sun (ũ), moon (Ū), and stars (ū) Wall 49 (L2,L3) could be suggesting that heaven (ō) and hell (Ŀ) house fallen (_) and risen (^) souls (³) | |
#205
|
ľ |
Void/Consume | Wall 19, ln. 3 states that this is comlete (Ú) nothingness (ø) Hub 18, ln. 4 can be interpreted as the God of th Abyss wanting to consume everything | |
#206
|
Ŀ |
Hell | Wall 40, ln. 3 states that this houses (Ľ) below (Æ) all (Ú) the fallen (_) souls (³) | |
#207
|
ŀ |
Seer Disputed |
Wall 50, ln. 1 states that this can see (õ) predictions (Ĩ) and the truth (ĩ) The top particle is like the future tense, and also looks like an eye. | |
#208
|
Ł |
Architect | Wall 50 shows this entity creating buildings and towns. | |
#209
|
ł |
Warrior | The top particle looks like conflict or rage. Wall 50 seems to depict this entity killing another. | |
#210
|
ʼn |
Secret Tentative |
In Hub 27, ln. 1 the God of the Abyss gives three of these. Then procededs to list three things. Wall 65 could suggest that the earth has many great secrets and that the promise of immortality is secretly the greatest betrayal of all | |
#211
|
Ŋ |
Name Disputed |
It looks like the named entity's glyphs (with underline) with nothing in it. | |
#212
|
ŋ |
Warn | Wall 47, ln. 1 states that this is to tell (ę) of a trap (H) Hub 18, ln. 4 reads as "The Oracle of the Ocean saw this and warned the three gods" | |
#213
|
Ō |
Decieve | Wall 47, ln. 2 states that this is a trap (H) with what you say (ę) This can be inerpreted as trapping someone with your words Hub 18 (L6) reads as "The Crowned Hunter decieved the God of the Abyss into entering the trap" | |
#214
|
ō |
Heaven | Wall 40, ln. 3 states that this houses (Ľ) above (Æ) all (Ú) the ascended (^) souls (³) | |
#215
|
Ŏ |
Earth Disputed |
Used in contrast to heaven (ō) and hell (Ŀ) on Wall 49 | |
#216
|
ŏ |
Animal Disputed |
Wall 67 states that this should be lesser (,) than a person (B) | |
#217
|
Œ |
Kill/Deadly | Wall 63 has it as an adjective for the 3 guardian's abilities (laser/bomb/rage). It has the "death" particle on the top, but is different than "sacrifice" It's connected in sentences to blades (Wall 25). | |
#218
|
œ |
Then Tentative |
Same symbol as "become" with the addition of the conjunction diacritic. | |
#219
|
Ŕ |
Evil Tentative |
||
#220
|
ŕ |
Good Tentative |
||
#221
|
ŗ |
Common | Uses in a hierarchy on Wall 52 Used in a tier list of keys (ĵ) on Wall 64 | |
#222
|
Ř |
Uncommon | Uses in a hierarchy on Wall 52 Used in a tier list of keys (ĵ) on Wall 64 | |
#223
|
ř |
Rare | Uses in a hierarchy on Wall 52 Used in a tier list of keys (ĵ) on Wall 64 | |
#224
|
Ś |
Epic | Uses in a hierarchy on Wall 52 Used in a tier list of keys (ĵ) on Wall 64 | |
#225
|
ś |
Legendary | In any tier list, the next level after epic is usually legendary. Uses in a hierarchy on Wall 52 Used in a tier list of keys (ĵ) on Wall 64 | |
#226
|
Ŝ |
Hall | Wall 62, ln. 1 shows that two (ú) rooms (P) can be connected (n) horizontally by one of these. | |
#227
|
ŝ |
Shaft | Wall 62, ln. 2 states that two (ú) rooms (P) can be connected (n) vertically (^,_) by one of these. | |
#228
|
Ş |
Wall | Wall 61, ln. 1 defines a room has having four of these. In game massage board says "wall of wisdom on it" | |
#229
|
Š |
Ceiling | Wall 61, ln. 1 defines a room (P) as having one of these above (^). | |
#230
|
š |
Floor | Wall 61, ln. 1 defines a room (P) as having one of these below (_). | |
#231
|
Ŧ |
Vine | Symbol for the vine whip | |
#232
|
ŧ |
Air | No concrete eveidence for this. is used in certain blessings that have to do with defying air so to speak | |
#233
|
Ũ |
Sky | Wall 55, ln. 1 states that the sun (ũ), moon (Ū), and stars (ū) are located here Looks like its representing air (ŧ) above the ground | |
#234
|
ũ |
Sun | Wall 55, ln. 1 states that this can be found in the sky (Ũ) Wall 55, ln. 2 states that this gives off light (D) and heat (Ű) | |
#235
|
Ū |
Moon | Wall 55, ln. 1 states that this can be found in the sky (Ũ) Wall 55, ln. 2 states that this gives darkness (E) and cold (Ű) | |
#236
|
ū |
Stars | No concrete evidence for this one. based soley on how it looks and it being part of Wall 55 which talks about celestial bodies | |
#237
|
Ŭ |
Comet | No concrete evidence for this one. based soley on how it looks and it being part of Wall 55 which talks about celestial bodies | |
#238
|
ŭ |
Cloud | No concrete evidence for this one Looks like clouds and can be found on Wall 55 which gives information about sky related glyphs | |
#239
|
Ů |
Gas Bomb | Wall 63, ln. 2 It is shown in connection with the Masked Defiler The swirl in the symbol is also the motif of the cloud (ŭ). The center is the glyph for distruction (¸) | |
#240
|
ů |
Laser | It is shown in connection with the guardian who shoots laser and death/kill. | |
#241
|
Ű |
Hot | Wall 55, ln. 2 states that the sun (ũ) gives off light (D) and this Wall 57, ln. 1 states that this kind of metal (#) and cold (ű) water (d) make a blade (A) | |
#242
|
ű |
Cold | Found on the Ice Whip Wall 55, ln. 3 states that the moon (Ū) and stars (ū) give darkness (E) and this Wall 57, ln. 1 states that hot (Ű) metal (#) and this kind of water (d) make a blade (A) | |
#243
|
Ŵ |
Rotate | Resembles the Roll prompt in game Wall 62 l(L3) details how a rotated hall (Ŝ) beomes a shaft (ŝ) and vise versa | |
#244
|
ŵ |
Red | Wall 58 (L2) describes this as the color (Ż) of life (ħ) and Devouring Rage (ƚ) | |
#245
|
Ŷ |
Yellow | Wall 58 (L3) describes this as the color (Ż) of sun (ũ) and large chests (Ĺ) | |
#246
|
ŷ |
Blue | Wall 58 (L4) describes this as the color (Ż) of sea (e) and phantoms (³) | |
#247
|
Ÿ |
Orange | Wall 58 (L6) describes this as the color (Ż) of fire ($) and lasers (ů) | |
#248
|
Ź |
Green | Wall 58 (L7) describes this as the color (Ż) of plants (@) and Masked Defiler (ƙ) | |
#249
|
ź |
Purple | Wall 58 (L8) describes this as the color (Ż) of travel door (i.e. the hub portal) and pain (è) | |
#250
|
Ż |
Color | Wall 58 (L7) describes primary colors as being a "child" of this, secondary colors as a "grandchild" of this, and brown for being the great grandchild of this, and the color of all people | |
#251
|
ż |
Brown | Wall 58 (L8) describes this as the grandchild color (Ż) and the color of all people Wall 24 (L1) describes plants needing this to grow (brown, in this case, representing soil) | |
#252
|
Ž |
White | Wall 59 (L1) describes an earth like this and black (ſ) is captured | |
#253
|
ž |
Rainbow | Wall 59 (L2) describes an earth like this is released | |
#254
|
ſ |
Black | Wall 59 (L1) describes an earth like this and colorless (Ž) is captured | |
#255
|
ƀ |
Lucky | Found on the lucky blessing form the statues | |
#256
|
Ɗ |
(n.) | Proper noun Each character in the hub entries has this underlining their name | |
#257
|
Ƌ |
Title/Date Disputed |
Begins each hub entry with this underlining a number | |
#258
|
ƌ |
Piece | Wall 64 details diifferent key (Ĵ) rarities having different number of pieces. This comes from Beta when keys needed to be assembled | |
#259
|
ƍ |
Safety/Protect | Wall 44, ln. 1 states that this kind of room (P) has no (ø) traps (H) Hub 19, ln. 2 suggests the Three (û) explorers (¼) did this to the three gods (g) This This is in response to the God of the Abyss betraying the other three gods. | |
#260
|
Ƒ |
Fly | Completely on assuption that Wall 55, ln. 4 says "a shooting star is a star (Ū) that flies" | |
#261
|
Ɨ |
Title/Date with entry Disputed |
Begins each hub entry with this underlining a number | |
#262
|
Ƙ |
Eye of Agony | Found on the Eye of Agony | |
#263
|
ƙ |
Masked Defiler | Found on the Masked Defiler | |
#264
|
ƚ |
Devouring Rage | Found on the Devouring Rage | |
#265
|
Ɯ |
Good Tentative |
||
#266
|
Ɲ |
Bad Tentative |
||
#267
|
ƞ |
Untrustworthy Tentative |
||
#268
|
ư |
Shield/armor Tentative |
||
#269
|
Ʊ |
Empty Tentative |
||
#270
|
Ʒ |
Work Tentative |